Full resume available at the bottom of the pageas PDF Download
ABOUT ME: • 11+ years of experience (5+ years in leadership roles) in games, film, television and toys • Leader and active in many CG communities • Experience making RPG, FPS, Multiplayer, Co-op and Sports titles in various game engines • Well-versed in character customization, digital acting, garment construction, asset performance and optimization • Advanced anatomical knowledge of both human and animal forms • Experienced in growing and developing young teams as well as leading mature teams • Able to communicate effectively with both technical and artistic specialists and to bridge gaps in understanding • Passionate about tools design, user experience/workflow and systems creation • Proponent of Proceduralism across many disciplines • Learns and adopts new technologies quickly PROJECTS: • The Long Dark (IHinterland) • Sunset Overdrive (Insomniac/MSFT) • Fuse (Insomniac) • Resistance 3 (Insomniac) • Mass Effect 3 (Bioware/EA) • The Nautilus (Hallmark Keepsakes) • Let Me In (Icon Productions) • Beast Legends Series (History Channel) • Mass Effect 2 (Bioware/EA) • Dragon Age: Origins (Bioware/EA) • Mass Effect (Bioware) • March Madness 07 (EA Sports) • World Cup 07 (EA Sports) • NHL 07 (EA Sports) • FIFA 06 (EA Sports) • The Perfect Man (Universal Pictures) • The Ice Princess (Disney Pictures) • Assault on Precinct 13 (Focus Features)
SOFTWARE GUIDANCE provided to: • Pixologic • The Foundry • Allegorithmic • Headus • Skymatter